Search results for "MESH: Visual Perception"

showing 4 items of 4 documents

Trains with a view to sickness

2001

This study was supported by Region Rhone-Alpes (contract ARASSH n°L099552501) and CEC Improving Human Potential: Access to Research Infrastructures HPRI-1999-CT-00025.

MaleMESH : MotionMESH: GravitationMESH: Motion SicknessMESH : GravitationMESH : Railroads0302 clinical medicineMESH : FemaleMESH: RailroadsComputingMilieux_MISCELLANEOUSMESH: Middle AgedAgricultural and Biological Sciences(all)05 social sciencesMESH : AdultMiddle AgedMESH : Motion SicknessEuropeVisual Perception[SDV.NEU]Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]TrainFemaleGeneral Agricultural and Biological SciencesMESH : Visual PerceptionGravitationAdultMotion SicknessMESH: MotionMESH : MaleMESH : EuropeBiology050105 experimental psychologyGeneral Biochemistry Genetics and Molecular BiologyTransport engineering03 medical and health sciencesMotionHumans0501 psychology and cognitive sciencesMESH : Middle Aged[SDV.NEU] Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]RailroadsMESH: HumansMESH: Visual PerceptionBiochemistry Genetics and Molecular Biology(all)MESH : HumansMESH: AdultMESH: Male[ SDV.NEU ] Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]MESH: EuropeMESH: Female030217 neurology & neurosurgeryCurrent Biology
researchProduct

Age-related differences in a delayed pointing of a M�ller-Lyer illusion

2003

It has been suggested that movements to visible or remembered targets are differently sensitive to the Müller-Lyer (ML) illusion. Indeed, when the target is continuously visible, movements rely on the veridical object characteristics, whereas remembered movements are thought to reflect the perceived characteristics of the object. The aim of the present study was to determine how movements to visible or remembered targets are influenced by the ML illusion in children aged 7 to 11 years old. Participants were asked to make a perceptual judgment or to point a shaft extremity of the ML configurations (Closed, Control, and Open) in three visual conditions (Closed Loop, Open Loop-0-s delay, and 5…

MaleAgingMESH: IllusionsVisual perceptionMESH: MovementVisual systemAudiologyDevelopmental psychologyVisual processing0302 clinical medicineMESH: ChildMESH: AgingMESH: MemoryChildmedia_commonGeneral Neuroscience05 social sciencesBrain[SDV.NEU.SC]Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]/Cognitive SciencesBody movementIllusionsMESH: Photic StimulationVisual PerceptionFemalePsychologymedicine.medical_specialtyMovementmedia_common.quotation_subjectIllusionMESH: Psychomotor Performance050105 experimental psychologyMESH: Brain03 medical and health sciencesMemoryReaction TimemedicineHumansVisual Pathways0501 psychology and cognitive sciencesMESH: Visual PathwaysMESH: HumansMESH: Visual PerceptionMüller-Lyer illusionPerceived visual angleMotor controlMESH: MaleMESH: Reaction TimeMESH: FemalePhotic StimulationPsychomotor Performance030217 neurology & neurosurgeryExperimental Brain Research
researchProduct

Is backward disequilibrium in the elderly caused by an abnormal perception of verticality? A pilot study

2007

International audience; OBJECTIVE: We hypothesised that backward disequilibrium (BD), defined by a posterior position of the centre of mass with respect to the base of support, could be caused by a backward tilt in the perception of verticality. METHODS: The relationship between BD, the perception of verticality, and the history of falls in 25 subjects aged 84.5+/-7.4 years was analysed. An original ordinal scale, the BD scale (BDS), was used to quantify BD. Postural (PV) and haptic verticals (HV) were measured in sagittal plane. RESULTS: BDS scores closely correlated with the number of falls (r = 0.81, p =10(-5)). The more the PV was tilted backward, the greater the BDS scores (r = -0.95, …

DisequilibriumPilot ProjectsAudiologySeverity of Illness IndexAbnormal perceptionMESH: Postural Balance[ SDV.NEU.SC ] Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]/Cognitive SciencesMESH: Aged 80 and over0302 clinical medicine030212 general & internal medicinePostural BalanceMESH: Geriatric Assessmentmedia_commonAged 80 and overMESH : Pilot Projects[SDV.NEU.SC]Life Sciences [q-bio]/Neurons and Cognition [q-bio.NC]/Cognitive SciencesMESH: PostureCognitionMESH: Accidental FallsSensory SystemsTilt (optics)medicine.anatomical_structureMESH : Vestibular Function TestsVestibular DiseasesNeurologyVisual PerceptionMESH : Severity of Illness IndexMESH : Accidental Fallsmedicine.symptomMESH: Vestibular DiseasesPsychologyMESH : Visual Perceptionmedicine.medical_specialtyMESH : Geriatric Assessmentmedia_common.quotation_subjectPostureMESH: Vestibular Function TestsBase of support03 medical and health sciencesMESH : Postural BalanceMESH: Severity of Illness IndexPhysiology (medical)PerceptionmedicineHumansMESH : Aged 80 and overGeriatric AssessmentCommunicationMESH: HumansMESH: Visual Perceptionbusiness.industryMESH : HumansMESH : PostureVestibular Function TestsMESH: Pilot ProjectsSagittal planeMESH : Vestibular DiseasesAccidental FallsNeurology (clinical)Haptic perceptionbusiness030217 neurology & neurosurgeryClinical Neurophysiology
researchProduct

Subliminal fear priming potentiates negative facial reactions to food pictures in women with anorexia nervosa.

2010

BackgroundTo investigate hedonic reactivity and the influence of unconscious emotional processes on the low sensitivity to positive reinforcement of food in anorexia nervosa (AN).MethodAN and healthy women were exposed to palatable food pictures just after a subliminal exposure to facial expressions (happy, disgust, fear and neutral faces), either while fasting or after a standardized meal (hungerversussatiety). Both implicit [facial electromyographic (EMG) activity from zygomatic and corrugator muscles, skin conductance, heart rate, and videotaped facial behavior] and explicit (self-reported pleasure and desire) measures of affective processes were recorded.ResultsIn contrast to healthy wo…

PleasureMESH : Galvanic Skin ResponseAnorexia NervosaMESH : Recognition (Psychology)AudiologyDevelopmental psychologyAdult Affect Analysis of Variance Anorexia Nervosa/ psychology Cues Electromyography/methods/statistics & numerical data Face Facial Expression Fear/ psychology Female Food Galvanic Skin Response Heart Rate Humans Hunger Motivation MuscleMESH : FearTask Performance and AnalysisEmotional expressionMESH : Task Performance and AnalysisMESH : Muscle Skeletalmedia_commonMESH : Reinforcement (Psychology)MESH: Subliminal Stimulationdigestive oral and skin physiologyFearMESH: Recognition (Psychology)MESH: Reinforcement (Psychology)Facial ExpressionPsychiatry and Mental healthMESH: Photic StimulationMESH: PleasureMESH : MotivationVisual PerceptionMESH : FaceMESH : FoodFacial electromyographyReinforcement PsychologyMESH: Anorexia NervosaMESH : Visual Perceptionmedicine.medical_specialtymedia_common.quotation_subjectMESH: MotivationMESH : Facial ExpressionMESH: ElectromyographyMESH : HungerHumansMESH: HumansMESH: SatiationMESH: Visual PerceptionMESH : CuesElectromyographyMESH : HumansRecognition PsychologyMESH: AdultMESH: Task Performance and Analysismedicine.diseaseDisgustFoodFaceMESH: FemalePhotic StimulationMESH: CuesMESH: Facial ExpressionHunger[ SDV.AEN ] Life Sciences [q-bio]/Food and NutritionMESH: FearMESH : Photic StimulationMESH : Analysis of VarianceAnorexia nervosaHeart RateMESH: Unconscious (Psychology)MESH : FemaleMESH: Heart RateApplied PsychologyMESH: Muscle SkeletalUnconscious PsychologyMESH: AffectGalvanic Skin ResponseMESH : AdultSkeletal Photic Stimulation/ methods Pleasure Recognition (Psychology) Reinforcement (Psychology) Satiation Subliminal Stimulation Task Performance and Analysis Unconscious (Psychology) Visual PerceptionMESH : Unconscious (Psychology)MESH: HungerMESH: Galvanic Skin ResponseMESH : Anorexia NervosaMESH : ElectromyographyFemaleCuesPsychologyMESH : Subliminal StimulationPriming (psychology)MESH: FaceMESH: FoodAdultMESH : PleasureSatiationSubliminal StimulationPleasureMESH: Analysis of VariancemedicineMuscle SkeletalFacial expressionAnalysis of VarianceMotivationMESH : Heart RateSubliminal stimuliMESH : AffectAffect[SDV.AEN]Life Sciences [q-bio]/Food and NutritionMESH : Satiation
researchProduct